|
Waiting
for Tommy: Jeff Scott Campbell
By Richard
Johnston
We all first
saw his work on Gen 13. Well, not all of us, some lucky people
at Wildstorm saw this young Jim-Lee inspired star's work in
earlier portfolio, a few projects here and there, but no for
the rest of us, it was Gen 13, the new book from Wildstorm/Image
that looked like Jim Lee with a penchant for slightly thinner,
scrappier characters, breakout with this new teenage superhero
book. We'd had them
before, but this one had an edge about it. This was a superhero
book for sure, the team had a mentor, but they looked different.
'Spunkier' as you Americans love to say (and we Brits love
to laugh at). There wasn't anything truly punk, or anarchic,
no, we'd have to wait for Brats Bizarre or DV8 for that, but
there was something slightly off kilter. The Beach Boys in
a world where we'd only had the Everley Brothers. Clothes
were tight (when existent), hormones were high and the kids
were gnarly.
It was enough,
Gen 13 exploded, J Scott Campbell's style quickly resolved
into one that was very much his own and imitable in its own
right and a star was born.
Sales rose, schedules
slipped, Campbell left, sales slipped and Campbell started
a new series, from the new creator owned Wildstorm imprint,
Danger Girl. Schedules slipped all over the place, resembling
mythical beasts. Slowly, month by month, issues of Danger
Girl, this James Bond meets Tomb Raider meets Campbell's bizarre
character designs that served him so well on Gen 13. Known
more for its extreme lateness than its content, Danger Girl
topped the charts before vanishing as the series ended.
Since
then, very little. Covers for Amazing Spider-Man teased and
tantalized readers with the funkiest Spider-Man in the world,
and if it were anyone else other than John Romita Jr doing
the insides, fans would have been very disappointed indeed.
But enough it was. And, in the time, Campbell has been working
on something new. Will he tell us what it is in this Waiting
for Tommy? Guess you'll have to read and find out...
RICHARD
JOHNSTON: Gen 13... from a number-one selling title, to
a comic that just never seemed to find its audience anymore.
Was there something very mid-nineties about Gen 13 that just
can't catch fire again?
JEFF CAMPBELL: I don't think that it was a mid-nineties
thing at all. I'm not one of these snooty comic book snobs
who looks down on late 80's and early 90's comic books like
they were some kind of embarrassing 'glam pop' period that
we have to be ashamed of and put behind us because we are
all so much better than that now. I'm not fond of the pseudo-intellectual
dominated comic book climate that we find ourselves in right
now. In general, I think comic books aren't very fun right
now, but I'll go into that more later.
As far as Gen
13 goes, when it first burst onto the scene, I think fans
gravitated to it mostly because it seemed, for lack of a better
word, "HIP!" It felt very, "now". I tried to illustrate the
kids acting, doing, and looking like how kids seemed to me
at that moment, and I think the young fans especially, really
responded to that. I also thought of the book as very personality
driven. I don't think that a lot of fans would remember in
great detail any of the stories in those early Gen 13 books,
but everybody seemed to really know who these characters were,
their individual and unique personas. And at that time, I
think it was a really unique idea, to illustrate the individual
character's wide range of emotions and everyday interactions
with each other. I think that the felt real to the fans, relatable,
and they became comfortable with these relatively NEW super-heroes
very quickly. I don't think you have many characters in comic
books today that achieve that.
However, like
anything that's marketed as "hip" or "cool!", the shelf life
is often accelerated. Kind of like the coolest kid in school
that ends up hanging around his old school years after he's
graduated, not quite so cool anymore. Or that last year or
two of 90210, kinda sad. It's inevitable when you create something
around youth, they eventually grow up, and they're not so
cute anymore. I also wasn't the biggest fan of what transpired
after I left the book. I kind of felt that suddenly the Gen
kids were being told to stop acting so stupid and to "sit
up straight at the table". They stopped having fun, and the
fans picked up on this. They were suddenly overnight a deep
"Vertigo-esque" book and that just wasn't what the fans wanted
their book to be. I did however like what Adam Warren tried
to do with the book towards the end, but it was just too little,
too late.
All that
being said, I do have some very specific ideas of what could
be done to return Gen 13 to it's former glory. Gen 13 was
not just a 90's thing, it could be every bit, if not more
awesome now.
Pages:
1 | 2
| 3 | 4
Continued Here...
|
 |